Monday, April 6, 2015

final annotation/statement

Initial project goals:

- deepened the audience’s understanding of your issue
- used logos and pathos, and what elements in your design function in those ways
- generated empathy in the viewer
- considered the contexts and audience for your work
- made the two pieces work together


Project statement:

Because America has had a major role in recent wars and global affairs addressed in this poster, most Americans visiting the show will be somewhat familiar with the content. My project reminds them of the issue, and through pathos and logos may teach new information or evoke new emotion. Once the brochure is opened, immediately the global problem becomes personal. Inside, there is a section that clearly spells out how the poster relates to the issue. On the last panel, there are statistics shown with numbers addressing topics such as casualties or number of those affected. Not only did I support the theme of the poster, but I also supported the stylistic elements. I stuck with a sheer black and white theme, and incorporated bold hand-lettering that relates to the ink-y look of the poster. The front of my brochure is black. The poster is very simple on its own, so anything louder than a solid color on the cover of the annotation will distract. The audience plays a big role in influence of choices. My second part is a classroom activity. This issue is large and complex as a whole, but holds important themes that relate to all ages: that greed will not end well.

Final photographs: with user/model









Monday, March 30, 2015

images of all second options

On the previous post, I attached all the "a"s and accidentally neglected to include the "b"s. Below are those documents.


1.
 lesson order/instructions for teacher

 class discussion for teacher 

for student to bring home; for the student and guardian

continued



2. 
 lesson order/instructions for teacher

worksheet for student to fill out in class



3.
discussion sheet for guardian to discuss with child at home






User Testing

User Testing
Presented 6 options to three girls

option 1
a. letter fold brochure
b. class game

option 2
a. flat card
b. class reading plan

option 3
a. QR code, app
b. parent teaching child at home

"The flat card is smaller so people would be less likely to throw it away."

"I like the presentation more of this one (1.a.), maybe make it a little smaller so I could fit it in my purse if I wanted to."

"The handwriting makes me want to read about it."

"This (3.a.) would be cool and useful, depending on your audience. It looks like it's appropriate for people who are in a hurry. The physical two are less temporary, so if I'm reading it, I care."

"As a student, I would enjoy the game the most. I'm not really a reader, though, so it would probably depend on the student's preference."


"They will learn more and remember it if the lesson is from a game. Especially since there is a discussion and debrief at the end, it's not all for the sake of having fun."

attached are sketches and computer mockups (user tests were done with physical, tangible mockups)
















Wednesday, March 11, 2015

brainstorming sketches


progress for 3/11

progress for 3/11

- I looked at the audience
- I looked at the issue

I realized the issue isn't one to solve, but to learn about
I realized it's appropriate for adults 
I realized it has important themes

I made a chart with options for my second piece
I realized since 
a) it's an issue mainly for adults 
b) it involves big themes 
c) it's more of a teaching opportunity verses call to act I could tailer this to kids!!

I evaluated existing ideas for piece #1 

I realized one of them needs to be specifically for a younger generation, which would mean including some sort of technology, whether it be web or app. 





Tuesday, March 10, 2015

final exhibition experience!

The two experiences I created show, through choice of color, spontaneity of pattern and physical interaction with open and closed space, the art of bebop and themes of Charlie Parker's life. My selected color scheme is energetic and unexpected, reflecting that of bebop. Through color, I organized the moods to acknowledge his skill and interest in music, his deep devastation through addiction and his legacy and the beauty he sowed for many following to reap. 





































































































































































Thursday, March 5, 2015

3/5 theme confirmation

I haven't updated this blog with recent thought processes regarding my reasoning within the exhibition project. 
I needed clarity last week, so I sat down and considered how I would manifest the life and moods of Charlie's life within the space.  I created this list, shown below, of words that are important to his life, directly taken from the text. I realized his story is very dark and sad and there is heartbreak and hurt within his family because of the addiction, affecting multiple people. But his legacy is something so many people have enjoyed and benefitted from. He deserves honor. Having the audience experience this through sheer emotion through color and shape is difficult. I've chosen to help them experience this high and low through the juxtaposition of light and darkness. There is a vast darkness to acknowledge and a glorious light of what his music has reaped. I have a sufficient color scheme that I've been working with for awhile (also included) that touches both dark and light ends of the spectrum. I want the audience to first enter a space that is "neutral" between the two spectrums, which in my case with these selected colors, will still be exciting and energetic. They will look at his early life and celebrate his interest and skill. As they keep walking, it will turn into dark and they will experience the distance and coldness. Finally, the audience will be brought to the roof, which is open air and colorful to taste the fresh breeze and open sky, the unlimited nature of what he's produced.